Update 1.08 Dayz a écrit: “Bonjour a tous, petite annonce afin de vous faire part des avancement, Les principaux point sont l'evolution du discord, la sortie du serveur GTA RP, Ainsi que les dernieres évolutions du serveur DAYZ”
Comme vous avez pu le constater le discord acceuille maintenant une patie GTA Que vou avez le choix de consulter ou non via un système de rôles.
Les background sont ouvert, le serveur est ouvert a tous pour des tests et appropriation de metiers, et nous sommes entrain de rechercher ds joueurs afin d'occuper les fonctions principales (ou non) du serveur.
Le Dayz ayant recement wipe nous avons encore quelques ajouts de prévu et du contenu en stock mais priorité a l'optimisation suite aux quelques crash!
Aussi la sortie de la 1.08 DAYZ arrive courrant de semaine prochaine si les echos sont bon, nous faisons deja des test de compatibilité afin d'être pret le moment venu.
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Version: 1.08.153164 (Release date: 10 Jun 2020)
GAME
FIXED
Fixed: Character and server names were not cut after a certain length, when displayed in the main menu ui
Fixed: Loot on the Olga wrecks' interior seats was inaccessible
Fixed: Damage on barrels was not visible from distance
Fixed: Attached materials could end up in the wrong watchtower slot
Fixed: Incorrect HUD info about your weapon being jammed after re-connect
Fixed: Restraining could be used to recharge items held in hands
Fixed: It was possible to stack some items over its limit within the players inventory
Fixed: Missing Xmas lights' attachment slot on canopy tent
Fixed: The weight of items was not properly calculated upon re-logging to a server
Fixed: Issue with an invisible wall appearing at a gate's position, when upgrading it with walls afterwards
Fixed: Client performance could severely decrease when colliding with a stone oven during certain state of the fire
CHANGED
Tweaked: The dismantle action now takes longer and damages tools more
Tweaked: Durability of base building objects, tents and containers against explosives
Tweaked: HP balancing for fence and watchtower parts
SERVER
Added: Server config parameters disableBaseDamage and disableContainerDamage, setting them to 1 will disable damage and destruction on relevant objects (see our server config documentation)
MODDING
KNOWN ISSUES
Furniture does not block bullets
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Version: 1.08.153154 (release date 04 Jun 2020)
GAME
FIXED
Fixed: Setup of the damage zones for the Large Tent
Fixed: Existing containers HPs now reset as intended (no longer stay badly damaged if loaded from the old version)
Fixed: Items in containers that can be carried within the players' inventory had contents disappearing after reconnect
Fixed: Various issues with weapons becoming unusable after performing an action and interrupt the action at the same time
Fixed: The crafting action for the stone knife was not removing the other stone
Fixed: Specialized bullets could in certain situations be transformed into standard rounds
Fixed: Tactical gloves were positioned at the players' feet when held in hands
CHANGED
Changed: The Land Mine now explodes when destroyed (regardless of the armed state)
Changed: Ballistic properties of metal walls on the fence/watchtower to be much better at protecting against projectiles passing through
Tweaked: Some grenades will no longer get deleted immediately when they run out of gas
Tweaked: The "Open Store"-button in the DLC description now opens the store even when already owning the DLC
Tweaked: Tents can now also be repaired with the sewing kit
SERVER
Added Server Manager Script to the server files (Documentation: https://community.bistudio.com/wiki/DayZ:Server_manager)
MODDING
Added: HumanCommandVehicle::KeepInVehicleSpaceAfterLeave function
KNOWN ISSUES
Damage application from explosives on objects such as tents or base building objects is not working as intended and could cause some differences in between the state of the object and its visual state